NEWS

  • 2019.11.18 NEWS
    [Nov 2019] Job-Specific Greater Supreme Summon begins!
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So you have a favorite job, but you want a powerful ability to go with it ...
Well, Warriors of Light, this is for you!

Increased draw chances for Supreme Cards & Ultimate Heroes!

Job-Specific Super Supreme Summon begins!

During this period, Supreme cards for each specific job will be available.
When you pull a Supreme card from the indicated banner, you are guaranteed to receive one that you have yet to obtain!
In addition, ★4 summon rates for regular ability cards are up, too!

Let's check out the details!

Period
Wednesday, November 20, 7:00 pm to
Thursday, November 28, 11:59 pm PST (UTC-8)

Summary
During this period, the summon rate for Supreme cards & Ultimate Heroes will be increased.
Supreme Cards fitting each job type will be featured in the lineup.
If you pull a Supreme card in the 7th slot, it is guaranteed to be one of the selected Supreme cards you have yet to obtain.
(If there are multiple Supreme cards that you do not possess within the selected lineup, one will be selected at an equal chance.)
・If you already own the featured Supreme Cards, one will be drawn at a fixed rate from a pool of Supreme Cards you do not own.
・If an Ultimate Hero is summoned, it will be drawn at a fixed rate from a pool of Ultimate Heroes which you do not own.
・Summon rates for ★4 cards will also be increased.
No duplicate cards will be drawn within the same pull.

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Caution
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No duplicate cards will be summoned within the same pull. Please note, this does not mean that you will not receive duplicate of cards you have already summoned in the past.
It means you will draw no duplicates within the same draw.
*For details, please see the summon information page.

Featured Supreme Cards

11/20 7:00 pm - 11/28 11:59 pm PST (UTC-8)
Support-type Supreme Cards

*Support-type Supreme Cards will be featured through all days of the event.
Warrior of Light: FFI
Ability:
The Crystals' Blessing
Adds Divine Shield (Damage Absorption), Ultimate Booster (all actions increase the Ultimate ability gauge), Enhanced Elemental Attacks II, Brave, Haste, and Quicken.
Lights of Hope
Ability:
Limitless Potential
Adds Faith, Boost, Snipe, Barrier, Wall, and Ultimate Charge. Also draws 8 element orbs.
Aerith: FFXII
Ability:
Great Gospel
Adds Ailment Immunity, Weakness Weapon, Trance-All II, Ultimate Charge, Quicken, and Prismatic Shift.
Ultimate Chaos
Ability:
Catastrophe
Support ability - Adds Debarrier II (greatly lowers Defense), Hex (lowers Maximum HP and Break gauge), Full Dispel, Debrave, Curse, and Bio to all enemies.
Zack: FFVII
Ability:
Apocalypse
Turns a certain percentage of all enemies' Break gauges red. Adds Genesis (Lowers maximum Break gauge), Debrave, and Curse to all enemies. Adds Brave II and Wall to self and increases the Ultimate gauge.


11/20 7:00 pm - 11/24 6:59 pm PST (UTC-8)
Warrior-type Supreme Cards

Xezat: FFV
Ability:
Spellsword Strafe
Warrior supreme ability - Single-target water attack (damage focus, multistrike overkill). Lowers Break Defense and adds Extreme Bloodthirst (increases damage during Break).
Unbreakable Bonds: FFXV
Ability:
Royal Arms X
Warrior supreme ability - Single-target dark attack (extreme damage focus, multistrike overkill). Adds Armiger (drains HP to increase damage).
Shadow Lord: FFXI
Ability:
Bowels of Agony
Warrior supreme ability - Area dark attack (multistrike overkill). Adds Ultra Damage Escalation and Hex (lowers Maximum HP and Break gauge).
Bahamut Neo
Ability:
Neo Flare
Warrior supreme ability - Area fire attack (multistrike overkill). Trigger Synergy (Attack increases for each fire element orb).
Bhunivelze: FFXIII
Ability:
Rejoice in the Light!
Warrior supreme ability - Area light attack (multistrike overkill). Adds Overdrive (increases damage at deck level 321 and above).
Raffaello: Chocobo's Mystery Dungeon EVERY BUDDY!
Ability:
Blade Slash
Warrior Supreme ability - Area earth attack (multistrike overkill). Adds Element Every Buddy (increases damage based on number of same-element orbs consumed.)


11/20 7:00 pm - 11/24 6:59 PST (UTC-8)
Ranger-type Supreme Cards

Neo Exdeath: FFV
Ability:
Grand Cross
Ranger supreme ability - Area dark attack. Adds Misfortune (increases damage per ailment on target), Debarrier (lowers Defense), and Stun (cannot act). Lowers critical resist II and defense against Break II.
Ragnarok: FFXIII
Ability:
Gotterdammerung
Ranger supreme ability - Area earth attack (damage focus, multistrike overkill). Adds Ultra-Improved Criticals.
Floral Fallal: FFX-2
Ability:
Evanescent Dream
Ranger supreme ability - Area water attack (multistrike overkill). Scattershot (some attacks multiply based on number of foes). Adds Fortune (raises potency based on number of boons on self).
Godo: FFVII
Ability:
Trine
Ranger supreme ability - Area wind attack (multistrike overkill). Adds Magic Fusion (adds 50% of opposite job's Magic).
Gilgamesh X
Ability:
Bitter End
Ranger supreme ability - Area light attack (multistrike overkill). Adds Legendary Blademaster (Adds 50% of attack power to Magic).


11/24 7:00 pm - 11/28 11:59 pm PST (UTC-8)
Mage-type Supreme Cards

Minwu: FFII
Ability:
Ultima
Mage supreme ability - Area light attack (extreme damage focus, multistrike overkill, ultra-convergence). Adds Unguard (nullifies Defense) to main target.
Fusoya: FFIV
Ability:
Meteor
Mage supreme ability - Area fire attack (multistrike overkill). Adds Flameshift+ and Ultra-Element Tap.
Sin: FFX
Ability:
Giga-Graviton
Mage supreme ability - Area dark attack (multistrike overkill). Adds Painful Break, Improved Criticals, Exploit Weakness, and Ultra Guard Breaker.
Emperor of Arubboth: FFII
Ability:
Stately Composure
Mage supreme ability - Area wind attack (multistrike overkill). Add Misfortune (increases damage per ailment on target).
Faris: FFV
Ability:
Poseidon Barrage
Mage supreme ability - Area water attack (multistrike overkill). Adds High Voltage (damage increases with higher remaining enemy HP).
Rinoa: FFVIII
Ability:
Wishing Star
Mage supreme ability - Area earth attack (multistrike overkill). Adds Prime Supporter.


11/24 7:00 pm - 11/28 11:59 pm PST (UTC-8)
Monk-type Supreme Cards

Duncan: FFVI
Ability:
Phantom Rush
Monk supreme ability - Single-target light attack (multistrike overkill). Adds Mantra (Attack increases ability damage and allows it to reduce Break gauges) and draws 1 orb.
Yiazmat: FFXII
Ability:
Cyclone
Monk supreme ability - Area wind attack (multistrike overkill). Adds Mantra (Attack increases ability damage and allows it to reduce Break gauges), Ultra-Martial Combat, and increases the Ultimate gauge by 1.
Braska's Final Aeon: FFX
Ability:
Ultimate Jecht Shot
Monk supreme ability - Area earth attack (multistrike overkill). Adds Mantra (Attack increases ability damage and allows it to reduce break gauges) and Ultra Defense Breaker.
Eden: FFVIII
Ability:
Last Breath
Monk supreme ability - Area water attack (multistrike overkill). Adds Drive Tap (damage increases with the total number of turns of elemental resistance) and Mantra (Attack increases ability damage and allows it to reduce Break gauges).
Zeromus: FFIV
Ability:
Big Bang
Monk supreme ability - Area fire attack (multistrike overkill). Adds Unity Strike (adds 50% of inactive job's attack) and Mantra (attack increases ability damage and allows it to reduce Break gauges).
Griever: FFVIII
Ability:
Shockwave Pulsar
Monk supreme ability - Area dark attack (multistrike overkill). Adds Lone Lion (damage increases with current HP) and Mantra (attack increases ability damage and allows it to reduce Break gauges).

*Featured Supreme cards will alternate during the even period.
*Please review the banner carefully before summoning to avoid any mistimed draws.
*Supreme cards already in possession will not be summoned. No Supreme card wil be drawn you are in possession of all currently introduced Supreme cards.
*For additional details, please see the summon information page.